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Thanks to Peter Krause of Krause & England for providing us with his description of a CMP Hot Lap….enjoy!

Carolina Motorsports Park - Hot Lap

A welcome addition to the few purpose built road-racing facilities in the Southeast, the 2.235 mile, fourteen turn track five miles south of Kershaw, South Carolina has already proven a hit among the many marque club and Club racing participants who have sampled it's sinuous curves. Conceived in early 1998 by two road racers who were bemoaning the limited access to such storied venues as Road Atlanta and Charlotte (now Lowe's) Motor Speedway, Carolina Motorsports Park is now a reality, sure to gain in popularity for marque club driving events and amateur sports car racing.

CMP's primary focus is towards this growing market. Such is the demand that Mickey Clyburn, the affable and able track manager, has had difficulty accommodating every group who wants to take advantage of a prime weekend date. Alan Wilson's challenging course design has succeeded in laying down the invitation for every driver that samples CMP to come back and unlock the secrets of this relatively easily learned, but difficult to master, road racing circuit. Let's take a lap at speed…

Heading down the pit straight towards Turn 1, a slightly more than 90 degree lefthand bend, requires braking at approximately the white timing line for most quicker street cars lining up the right side of the car parallel to the right side of the track no more than twelve inches from the edge of the pavement. Turn in for Turn 1 should be at the smaller secondary paved path coming in from the right, start turning in at the end of the paving, then move the point back as you become more comfortable. The goal is to place the left front and rear tires over the gently inclined curbing 3/4 to7/8 of the way around the Turn 1 apex. As with a majority of the corners at CMP, discipline is required to slow the car down to a point where the car will positively and completely respond to the initial steering input. Tracking out perhaps 3/4 from the left side of the road, bend the car to the right gently through the slightly quicker Turn 2, apexing with the right wheels gently on the curb/pavement seam precisely halfway, marked conveniently with a four foot thin white line extending out from the curbing, tracking out no further than halfway to the left, preferably 1/3 from the right side edge of the pavement in the short straight between the exit of Turn 2 to the entrance of Turn 3. It is not necessary to "straighten" the car for the entry to Turn 3 as you gain confidence and speed through this section. Far more important is developing the ability to "build " from initial turn in at Turn 1, adding speed in graduated steps and extending the rhythm of turning left, then right, then left at ever increasing speed. The apex for Turn 3 is an area on the inside curb from 1/2 to 2/3 of the way around, unwinding and applying progressively more power as you rocket across the "wetlands."

Heading up into the "Faith, Hope and Charity" carousel, first you must negotiate successfully the dauntingly quick Turn 4. By extrapolating turn in from the permanent braking markers on the right (5, 4, 3, 2, 1, turn-in), bend the car to the left without downshifting, allowing the left side tires to apex ½ way to almost the end of the Turn 4 curbing aiming the car for a point 1/3 of the width of the track from the right at the entrance of Turn 5. By creating the straight braking zone from the end of the Turn 4 curbing to turn-in for Turn 5, you can effectively use the uphill compression not only for negotiating Turn 4, but also to get the car slowed down as quickly as possible and effect a quick downshift at the end of the compressed braking zone. Entering Turn 5 from the center/right side of the track, place the right side wheels over the curb/pavement seam for an extended period, generally the last half of the curbing, with the ultimate goal of initiating a single arc that will allow you to apex over the last third of the curbing at Turn 7. As a way to ensure that you are on the correct radius, track-out from Turn 5 mandates placing the left wheels within six inches from the left edge of the pavement over the last quarter of the outside concrete rumble strip. This rumble strip is on the left side of the road over the last half of the short straight connecting Turn 5 with Turn 6. The highest point of this complex is just after the Turn 5 apex curbing and the car will "tighten" it's line as you roll on the power headed towards this outside curb. As the road continues to fall away in the Turn 6/ Turn 7 complex, slight changes to the arc should be made through changes in throttle position, not the steering wheel. Exiting Turn 6 1/3 of the way from the left edge of the track will allow extending the most open approach to the all-important Turn 7. Make certain that the right side wheels do, in fact, touch the curb/pavement seam over the last 1/3 of the Turn 7 apex, finally allowing track-out to occur at the end of the rumble strip on driver's left.

Taking a breath only for a moment, get ready for one of the most challenging corners on the circuit. A gentle bend to the right precedes the uphill, camber-gaining Turn 8. Allowing compression to aid in shortening the braking zone, use the permanent braking markers to extrapolate again the turn-in point. This less than 90 degree right hand corner flows beautifully from the exit through "the Swoop"; Turn 9, a mere bend in the road…Turn 8 is inevitably one of those corners, like Turn 6 at Road Atlanta, that leaves a driver muttering "I could've gone through quicker…" The speed of the corner again requires the precision to get the right side tires onto the curb from 2/3 to 3/4 of the way through, otherwise, the sand-traps beckon…Down the longest straight we go, headed into Turn 10; "the Kink". Despite numerous boasts to the contrary present in every racetrack paddock, Turn 10 is not "flat out" in most marque club cars …especially if you insist on placing the right side wheels over the raised pavement extension at the theoretical apex. The raised pavement is due to the presence of the "West Course" return road, coming in from the right, unsettling the car substantially precisely when you desire the most stability. By initiating a "confidence lift" and by being back on mild throttle as you bend the car to the right, the risk of unsettling the car and going off or presenting yourself as a spinning target to the following cars is avoided. Tracking out generally doesn't require a trip all of the way to the left edge of the track, but if it does, be sure that track out occurs at the end of the rumble strip on the left. Continuing the arc to the right gently will allow the car to aim for the extreme right side of the track in preparation for heavy braking for the tricky Turn 11.

The difficulty with Turn 11 has to do with the fact that the initial 135 degree, 102 foot radius has a short straight followed by another 24 degree, 182 foot radius bend to the left which serves to extend the turn, hence the steering input. Driving deep into the corner all of the way on the right side of the track, brake enough to get the car to "come down" to the apex, which is 3/4 to the end of the curbing on the inside. Allowing the car to track out no more than 2/3 of the track width from the left, continue an arc to bring the car back over to the left to drive deep into the corner for entry into Turn 12. Turn 12 is more than 90 degrees, slightly more open than the entry to Turn 11, but don't get sucked into opening up the wheel prematurely, tracking all the way out to the end of the exit curbing.

Blast up the short straight to Turn 13, align the left side of the car parallel with the left side of the track with the left front six to twelve inches from the edge of the pavement, braking hard and turning in for the 90 degree right hand bend. Interestingly enough, the 57 foot radius for Turn 13 is the same as the radius for Turn 14, but the almost 120 degree Turn 14 requires you to slow more than for Turn 13 to allow the car to negotiate the corner without tracking out too far. The apex is again running the inside tires over the curbing 3/4 of the way around Turn 13, tracking out fully to the left. Braking hard for Turn 14, turn-in is a small "divot", or cutaway into the left side of the pavement about six inches long. Turn-in should be decisive, as this is the slowest corner on the course, exit speed being extremely important. Place the inside wheels over the last third of the curbing and track out to and at the very end of the rumble strip on the left side of the track. Move the car gently across to the right as you rise and fall over the gentle crest in the middle of the pit (start/finish) straight, preparing to line the car up on the right side of the track in anticipation of braking hard for Turn 1. If pitting, indicate your intention early and stay left at the exit of Turn 14. Drive left of the yellow line and slow significantly for pit entrance. Take a deep breath, you've earned it!

- Peter Krause

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